AI Insights · Timothy · April 2022
Top Down Games Performance in El Salvador Q1 2022
In Q1 2022, top down games like Clash Royale and Brawl Stars showed varied performance in El Salvador, with notable trends in downloads, revenue, and active users.
In the first quarter of 2022, top down games on a unified platform in El Salvador demonstrated diverse performance metrics. The data, sourced from Sensor Tower, reveals significant trends in weekly downloads, revenue, and active users for the top 5 games: Clash Royale, Brawl Stars, Mobile Legends: Bang Bang, League of Legends: Wild Rift, and Parchisi STAR.
Clash Royale from Supercell experienced significant fluctuations in weekly revenue, peaking at around $8.3K in early February. Weekly downloads also saw a peak of approximately 26K during the same period. However, weekly active users showed a gradual decline from around 495K to 448K over the quarter.
Brawl Stars, also from Supercell, had a steady weekly revenue averaging around $2K to $3K, with slight peaks and troughs. Weekly downloads were relatively stable, ranging from approximately 2.4K to 5.3K. Active users saw a slight decrease from around 107K to 98K over the quarter.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. had a more modest performance. Weekly revenue mostly ranged between $850 and $2K. Downloads fluctuated between approximately 800 and 1.9K, while active users decreased from around 20K to 16K.
League of Legends: Wild Rift from Riot Games saw weekly revenue peaking at about $1.5K in mid-January. Weekly downloads stayed relatively low, ranging from 300 to 500. Active users remained stable throughout the quarter, hovering around 7K.
Parchisi STAR by Gameberry Labs showed consistent weekly revenue, mostly around $700 to $900. Downloads ranged from approximately 1.7K to 2.9K, and active users remained relatively stable, fluctuating between 66K and 75K.
For more detailed insights and data, visit Sensor Tower.